Sunday 18 March 2012

3D Studio max; Part 2

A few days ago I got a copy of 3DS Max 2012. Ever since I've been on it making things, following tutorials and just seeing what it/I can do basically.

I've thrown out a couple of pretty shoddy attempts at a buclear bomb, some water and flamethrowers. My latest one was practice to intergrate live action footage I shot with some fire fx made in 3DS max.

It's no oscar winning piece of cg but it's a major accomplishment for me. It's the stepping stone to having 3D effects in my films/films I work on.

I'll link the piece I'm talking about at the bottom of this post.

LB

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